Thank you for add it Jean-Pierre ! I will now be able to do some more improvements and take it from your revision.
I hope now more people can test it, special, openGL compatibility with older systems and model files correctness parsing and rendering. Regards, Mario Luzeiro ________________________________________ From: jp charras [[email protected]] Sent: 30 July 2014 11:43 To: Mário Luzeiro; [email protected] Subject: Re: [Kicad-developers] 3D-Viewer new rendering and contributions. Le 28/07/2014 22:45, Mário Luzeiro a écrit : > Hello all, > > Attached you will find my contribution to 3d-viewer. I hope that it can be > incorporated in the trunk of KiCad development. > This (not so simple) additions will give to KiCad a more “pro” look that was > missing in the 3d-viewer. > > Have a look in the screen-shots attached to get an idea of the new look I > propose. > > My time is short but, in meanwhile, if you find small issues I will try to > quickly fix and submit it. > > Have fun! > > Mario Luzeiro I committed your patch with minor fixes: - about coding style policy. - when compiling on Windows (2 files: 3d_canvas.cpp and 3d_draw.cpp need to include glew.h to avoid undefined values). I don't know if include glew.h is also needed on OSX (it is not needed on Linux). OSX guys have to test the compilation. Thanks. -- Jean-Pierre CHARRAS _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

