Thank you for add it Jean-Pierre !

I will now be able to do some more improvements and take it from your revision.

I hope now more people can test it, special, openGL compatibility with older 
systems and model files correctness parsing and rendering.

Regards,
Mario Luzeiro
________________________________________
From: jp charras [[email protected]]
Sent: 30 July 2014 11:43
To: Mário Luzeiro; [email protected]
Subject: Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

Le 28/07/2014 22:45, Mário Luzeiro a écrit :
> Hello all,
>
> Attached you will find my contribution to 3d-viewer. I hope that it can be 
> incorporated in the trunk of KiCad development.
> This (not so simple) additions will give to KiCad a more “pro” look that was 
> missing in the 3d-viewer.
>
> Have a look in the screen-shots attached to get an idea of the new look I 
> propose.
>
> My time is short but, in meanwhile, if you find small issues I will try to 
> quickly fix and submit it.
>
> Have fun!
>
> Mario Luzeiro

I committed your patch with minor fixes:
- about coding style policy.
- when compiling on Windows (2 files: 3d_canvas.cpp and 3d_draw.cpp need
to include glew.h to avoid undefined values).

I don't know if include glew.h is also needed on OSX (it is not needed
on Linux).

OSX guys have to test the compilation.

Thanks.

--
Jean-Pierre CHARRAS
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