This is probably a Wayne question.

I am fine either way.

On Fri, Sep 16, 2016 at 12:07 PM, Bernhard Stegmaier <
stegma...@sw-systems.de> wrote:

> Question for me is if we shouldn’t just fork wxWidgets on github and
> maintain a separate kicad branch there (I started this already for myself).
> Would get rid of all the nasty patching and everybody willing to build on
> his own could use this as a single source…
>
>
> Regards,
> Bernhard
>
> On 16 Sep 2016, at 17:14, Adam Wolf <adamw...@feelslikeburning.com> wrote:
>
> Sorry, I used the wrong email address before and my email didn't go
> through.
>
> I think this is correct, and I would like all the patches to be in the
> same format.  Nick and Simon and I are working on revamping the OS X
> packaging scripts so that we get signing and a bunch of improvements from
> the last year, and we can handle any changes made here, during this revamp,
> so there's no extra burden on the packaging side for this.
>
> Please note we have moved to 10.9 as a min OS X version, so anything only
> needed for 10.7 and 10.8 should be removed.
>
> Adam Wolf
>
> On Fri, Sep 16, 2016 at 10:01 AM, Wayne Stambaugh <stambau...@gmail.com>
> wrote:
>
>> Would one of our osx devs please comment on this?  I don't know if this
>> patch makes sense.  I'll fix the path issue in compiling.md.
>>
>> @Collin, please format your patches using git format-patch.  It makes
>> life easier for devs to commit your patches.
>>
>> On 9/15/2016 6:21 AM, Collin Anderson wrote:
>> > Hi, this is more of a tiny proposal in patch form, and a trivial one so
>> if there is reason to reject it that I haven't thought of (or its just not
>> wanted) please do so!
>> >
>> >
>> > The current wxwidgets patches in the <kicad-source-tree>/patches
>> directory use inconsistent formatting.  The majority use "=== modified fie
>> '...' " headers for each file, but some of the more recent ones use the
>> command run as the header, but this causes problems if you try to combine
>> the patches.  Anyone making build scripts or just wants to save time by
>> using cat to merge the patches into one file, or simply pipe the output
>> directly to patch will be unable to do so, and they'll have to manually run
>> patch for each patchfile with the 'diff' headers.  It just seems needlessly
>> inconsistent.  Altering the headers to all use "=== modified file" headers
>> will not break anyone's scripts etc., as far as I know.
>> >
>> > Also, one of the patches, wxwidgets-3.0.2_macosx_data_view_ctrl.patch,
>> won't even patch correctly using -p0, it is set up so it requires -p1.
>> >
>> > All this patch does is make the patch headers consistent and patch
>> paths all have consistent --strip (-p) levels, that of 0.
>> >
>> > That is all included in patch_patch.patch
>> >
>> > Oh, and on a related note, I noticed the path has gotten mangled in the
>> compling.md documentation:
>> >
>> >> Download the wxPython source and build using the following commands:
>> >>
>> >>     cd path-to-wxwidgets-src
>> >>     patch -p0 < path-to-kicad-src/patches/wxwidgets-3.0.0_macosx.patch
>> >>     patch -p0 < path-to-kicad-src/wxwidgets-3.0.0_macosx_bug_15908.patch
>>  <----------- /path/ missing from path here
>> >>     patch -p0 < path-to-kicad-src/patches/wxwi
>> dgets-3.0.0_macosx_soname.patch
>> >>     patch -p0 < path-to-kicad-src/patches/wxwi
>> dgets-3.0.2_macosx_yosemite.patch
>> >>     patch -p0 < path-to-kicad-src/patches/wxwi
>> dgets-3.0.0_macosx_scrolledwindow.patch
>> >>     mkdir build
>> >>
>> >
>> >
>> > Also, I wanted to confirm, are these the only patches that should be
>> applied? For 10.7, I think it is correct.
>> >
>> > Maybe we could add something explicitly saying what the other wxwidgets
>> patches are for (or rather, when they are to be used).  The yosemite one is
>> obvious, magnify event is for El Capitan, not sure about the retina patch
>> or dataview patch.  I think we should mention them in the documentation
>> though, rather than expecting someone trying to build kicad to discover
>> them on their own.
>> >
>> > Anyway, I know this is about as trivial a matter as can be, so sorry if
>> anyone feels this is a waste of time.  Figured I might as well though.
>> > Thanks!
>> >
>> >
>> >
>> >
>> >
>> >
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>>
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