Lots of good feedback here and on the forums. For a long time it has been on my to-do list to add "saved view schemes" like Altium and Xpedition support, which would allow you to quickly pull up sets of shown/hidden layers/objects. I still plan on working on that for 6.0.
In the short term it might be best to keep changes to a minimum (Andrzej's patches perhaps plus some other small tweaks) -Jon On Mon, Feb 19, 2018 at 10:05 AM, Andrzej Wolski <awolski.ki...@gmail.com> wrote: > Patch (in attachment) for "Tracks" turned out to be very simple. > If it gets accepted, I could make more of these. > > Andrzej > > On 02/19/2018 02:12 PM, Andrzej Wolski wrote: > > It would be also nice to have separate controls for: > 1. Tracks > 2. Drawing primitives (graphic lines, arcs, and circles) > 3. Zones > 4. Polygons > 5. Text (now there is control only for footprint text) > 6. Dimensions > 7. Plated holes > > That would make Render tab (almost) complete. > > Andrzej > > W dniu 2018-02-18 o 21:00, Jon Evans pisze: > > Hi all, > > Right now the behavior of the "Layer" and "Render" tabs of the layers > widget are confusing to users, resulting in complaints on the forum and > some bug reports: > > https://bugs.launchpad.net/kicad/+bug/1748181 > https://bugs.launchpad.net/kicad/+bug/1743890 > > I could take a crack at fixing this (before or after 5.0 depending on what > the complexity ends up being) but before I write any code I wanted to > propose how I think it should work. > > I think the visibility of any object should be the AND of layer visibility > and render visibility. > > To get there: > > 1) In the Render tab, get rid of the distinction between front/back. For > example "Pads Back" and "Pads Front" becomes just "Pads" > > 2) Change the visibility code so that an object is visible if (a) the > associated Render setting is turned on for the type of object, and (b) at > least one of the layers the object is on is enabled in the Layers tab. > > 3) (optionally) Rename "Render" to something more friendly like "Items" or > "Item Types" to make it more clear to the user that this is where they can > turn off the display of various types of items as opposed to various layerse > > If this plan is OK, I will start working out the details of how to get > there. Right now the Render tab is directly controlling the visibility of > certain "GAL Layers" but unfortunately the set of objects that appears on > one GAL layer is not always equal to the set of objects that the user would > expect to turn on and off, as seen by the bug reports. So, there will have > to be some additional logic created to manage these settings beyond just > turning on and off layers in the GAL. > > -Jon > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : kicad-developers@lists.launchpad.net > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp > > > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : kicad-developers@lists.launchpad.net > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp > >
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