Thanks!

Slightly different though. I had to have nothing selected, and the text option 
was the second from the bottom. The dialogue window was error-prone, I had to 
manually delete the path first, then browse for a ttf truetype font.


--- In kicad-users@yahoogroups.com, "Andrew" <andrwp...@...> wrote:
>
> 
> If you select the object, then right click, then the text option is at the 
> bottom of the drop down list. Select it by right clicking it. That way, you 
> can enter anything you like. 
> 
> Andy
> --- In kicad-users@yahoogroups.com, "partikkelfysiker" <partikkelfysiker@> 
> wrote:
> >
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > --- In kicad-users@yahoogroups.com, "Richard Webb" <axtz4@> wrote:
> > >
> > > 
> > > 
> > > 
> > > 
> > > --- In kicad-users@yahoogroups.com, "Andrew" <andrwpodm@> wrote:
> > > >
> > > > Does anyone know how to add colour to the 3d modules in Wings3D??? 
> > > > Specifically I want to add colour bands to the resistor 3d modules so 
> > > > that they match the value of the components I am using in my designs. 
> > > > For the other parts in my board, I have just added text to the 3d 
> > > > modules so that the value for each part is shown on the module, but for 
> > > > the resistors, I would like to be able to do it properly.
> > > 
> > > It's actually pretty easy to do, once you know the magic words.
> > > 
> > > First, you need to set the face colors you'll be using. On the main menu, 
> > > select Window | Outliner. That brings up a list of objects (that I've 
> > > never manipulated, so be careful there) and, at the very bottom, a list 
> > > of materials (by default, only "default").
> > > 
> > > Hit the space bar to de-select any current selections (a different menu 
> > > is presented if there are active selections). Right-click in an empty 
> > > space in the drawing area (not the "outline" dropdown). Select 
> > > "Material..." and you should get a "New Material" dialog. Give the new 
> > > material a name and click okay.
> > > 
> > > The next box that opens is where you set the colors. Most of the time, 
> > > you can set just the "diffuse" option. To get a color other than the 
> > > default gray, click on the rectangle next to the little slider and 
> > > manipulate the RGB and HSV sliders until you get what you want for that 
> > > material.
> > > 
> > > When you hit okay, the new material name is added to the "outliner" list. 
> > > Create any additional materials; you can go back later to add them, of 
> > > course. When finished, close the outliner.
> > > 
> > > Now select some *faces* (not objects). If you want to apply a material to 
> > > all faces on an object, do the usual to select the object and then click 
> > > the "faces" icon up top. Materials can only be applied to faces, not 
> > > objects, edges, or vertices.
> > > 
> > > Right click on an empty area and you should see ".Material." as one of 
> > > the options. Click that and you'll get a pop-up with the list of 
> > > materials you built earlier. Just select the one you want.
> > > 
> > > Sounds like a lot of steps but it's not too awkward once you've gone 
> > > through it.
> > >
> > 
> > "click on the rectangle next to the little slider and manipulate the RGB 
> > and HSV"
> > 
> > That one had me going for a long time. I didn't realize that little square 
> > next to the slider was actually clickable.
> > 
> > Once you have made a material, you can also have the Outliner window 
> > visible. Select some faces, or objects (no need to select the "faces" icon 
> > on top for 2D selections), and right-click on the material in the 
> > "Outliner" window, choose "Assign to selection".
> > 
> > 
> > 
> > One question though: How do you get text on something in wings3D? Other 
> > than UV mapping bitmaps (haven't done that yet) or actually making 3D 
> > letters I mean.
> >
>


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