Thanks! Slightly different though. I had to have nothing selected, and the text option was the second from the bottom. The dialogue window was error-prone, I had to manually delete the path first, then browse for a ttf truetype font.
--- In kicad-users@yahoogroups.com, "Andrew" <andrwp...@...> wrote: > > > If you select the object, then right click, then the text option is at the > bottom of the drop down list. Select it by right clicking it. That way, you > can enter anything you like. > > Andy > --- In kicad-users@yahoogroups.com, "partikkelfysiker" <partikkelfysiker@> > wrote: > > > > > > > > > > > > > > > > > > > > > > > > --- In kicad-users@yahoogroups.com, "Richard Webb" <axtz4@> wrote: > > > > > > > > > > > > > > > > > > --- In kicad-users@yahoogroups.com, "Andrew" <andrwpodm@> wrote: > > > > > > > > Does anyone know how to add colour to the 3d modules in Wings3D??? > > > > Specifically I want to add colour bands to the resistor 3d modules so > > > > that they match the value of the components I am using in my designs. > > > > For the other parts in my board, I have just added text to the 3d > > > > modules so that the value for each part is shown on the module, but for > > > > the resistors, I would like to be able to do it properly. > > > > > > It's actually pretty easy to do, once you know the magic words. > > > > > > First, you need to set the face colors you'll be using. On the main menu, > > > select Window | Outliner. That brings up a list of objects (that I've > > > never manipulated, so be careful there) and, at the very bottom, a list > > > of materials (by default, only "default"). > > > > > > Hit the space bar to de-select any current selections (a different menu > > > is presented if there are active selections). Right-click in an empty > > > space in the drawing area (not the "outline" dropdown). Select > > > "Material..." and you should get a "New Material" dialog. Give the new > > > material a name and click okay. > > > > > > The next box that opens is where you set the colors. Most of the time, > > > you can set just the "diffuse" option. To get a color other than the > > > default gray, click on the rectangle next to the little slider and > > > manipulate the RGB and HSV sliders until you get what you want for that > > > material. > > > > > > When you hit okay, the new material name is added to the "outliner" list. > > > Create any additional materials; you can go back later to add them, of > > > course. When finished, close the outliner. > > > > > > Now select some *faces* (not objects). If you want to apply a material to > > > all faces on an object, do the usual to select the object and then click > > > the "faces" icon up top. Materials can only be applied to faces, not > > > objects, edges, or vertices. > > > > > > Right click on an empty area and you should see ".Material." as one of > > > the options. Click that and you'll get a pop-up with the list of > > > materials you built earlier. Just select the one you want. > > > > > > Sounds like a lot of steps but it's not too awkward once you've gone > > > through it. > > > > > > > "click on the rectangle next to the little slider and manipulate the RGB > > and HSV" > > > > That one had me going for a long time. I didn't realize that little square > > next to the slider was actually clickable. > > > > Once you have made a material, you can also have the Outliner window > > visible. Select some faces, or objects (no need to select the "faces" icon > > on top for 2D selections), and right-click on the material in the > > "Outliner" window, choose "Assign to selection". > > > > > > > > One question though: How do you get text on something in wings3D? Other > > than UV mapping bitmaps (haven't done that yet) or actually making 3D > > letters I mean. > > >