thanks alot Richard. I'll give that a try. Any problems, I'll let you know.
Andy --- In kicad-users@yahoogroups.com, "Richard Webb" <ax...@...> wrote: > > > > > > --- In kicad-users@yahoogroups.com, "Andrew" <andrwpodm@> wrote: > > > > Does anyone know how to add colour to the 3d modules in Wings3D??? > > Specifically I want to add colour bands to the resistor 3d modules so that > > they match the value of the components I am using in my designs. For the > > other parts in my board, I have just added text to the 3d modules so that > > the value for each part is shown on the module, but for the resistors, I > > would like to be able to do it properly. > > It's actually pretty easy to do, once you know the magic words. > > First, you need to set the face colors you'll be using. On the main menu, > select Window | Outliner. That brings up a list of objects (that I've never > manipulated, so be careful there) and, at the very bottom, a list of > materials (by default, only "default"). > > Hit the space bar to de-select any current selections (a different menu is > presented if there are active selections). Right-click in an empty space in > the drawing area (not the "outline" dropdown). Select "Material..." and you > should get a "New Material" dialog. Give the new material a name and click > okay. > > The next box that opens is where you set the colors. Most of the time, you > can set just the "diffuse" option. To get a color other than the default > gray, click on the rectangle next to the little slider and manipulate the RGB > and HSV sliders until you get what you want for that material. > > When you hit okay, the new material name is added to the "outliner" list. > Create any additional materials; you can go back later to add them, of > course. When finished, close the outliner. > > Now select some *faces* (not objects). If you want to apply a material to all > faces on an object, do the usual to select the object and then click the > "faces" icon up top. Materials can only be applied to faces, not objects, > edges, or vertices. > > Right click on an empty area and you should see ".Material." as one of the > options. Click that and you'll get a pop-up with the list of materials you > built earlier. Just select the one you want. > > Sounds like a lot of steps but it's not too awkward once you've gone through > it. >