Bob La Quey wrote:

Also increasingly as Andrew points out all most people do
with code is glue APIs together and use huge libraries. Honestly
I don't find that to be much fun, which for me was always the
main reason to program. Yes, I am not very "professional."

I used to think that way, but I have come around.

I find that gluing API's together lets me concentrate on the real problem instead of reimplementing the wheel.

For example, let's implement a circuit simulator. What are the fun/useful bits to me? Well, primarily the transistor models and the solution procedure.

What are the unfun/annoying bits to me? Input and output formats and parsers--solved with an API. Use an XML library until performance becomes a problem. Displaying data in a useful way--solved with an API. Use one of the nice scientific graph packages that goes straight to Windowing Toolkit/OpenGL on screen and PDF/PS for paper. Handling the underlying differential equation solver--ugh--*definitely* solve that one with an API. Pick up one of the accelerated packages for numerics and its corresponding language wrapper.

That's a lot of gunk that I no longer have to know just to simulate a circuit.

Or, recently I wrote some code to scrape data from the web and analyze it. The analysis is the fun part. Scraping the HTML--ugh--go grab BeautifulSoup (which I highly recommend) which applies all manner of heuristics to chew through badly formed HTML/XHTML/whatever. Mailing the results--go grab the SMTP library.

From my point of view, API gluing frees me to go do the fun stuff while minimizing the brain load to handle infrastructure.

-a


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