The updates that L4D2 has received are always a good thing but the fact
is that the content is either re-run on L4D2 mutations or re-run of the
L4D content coming over to L4D2. That's a fact.
Also a fact is that L4D2 and L4D1 on aside of it got new stuff and they
geniously combined the 2 games but still what new has there been for the
people who already owned L4D since the sacrifice campaign release?
Answer is, 1 beta custom campaign that seems to be beta forever, that's
it. I don't know why it's taking so long though.
I continuously have asked on this list when will the featured custom
campaigns return. The answer was soon. That's pretty much typical Valve
answer to anything that's coming someday. August 28th 2011 it had passed
2 months and 29th (next day on that) Chet said soon ("we will be back to
a regular schedule soon. We are waiting on our european data centers to
get sorted out. They will return after sept 8"). I assume the servers
are fine and now it's almost 1,5 months passed from that reply and still
nothing.
I kind of see that Chet has his hands full and he seems to be the only
one that does these changes along with some small team that is porting
the old campaigns to L4D2 and perhaps the same people are involved with
other Valve games at the same time. L4D2 is just a side project these
days. Chet, share responsibility if you have no time. Just a friendly
suggestion.
-ics
6.11.2011 22:44, Robert Riter kirjoitti:
I would not expect any meaningful updates as the game has been abandoned.
Left4Dead in no way has been abandon. It's only been a little over a month
since the last content update. If you look at the current overall value of
the package, you get *14* campaigns counting all the L4D1 content. Also
the last major bug to happen (the sound issue) Valve fixed almost
immediately for us, and updated the community here on the mailing list
directly.
I am really honestly annoyed with people who want to bemoan how L4D is
treated, or worse yet, land on Valve for it. I'd like you to name a single
other game that's still getting updates, aside from other Valve projects or
perhaps some Blizzard or Tripwire games, this long after release? Or a
single other game that received ALL previous installment content for
completely free on PC? Or are interested in providing new game modes for
the community?
Valve has done exceptional by Left 4 Dead 2. It's true L4D1 didn't get
much content, but given the situation and team changes I have no problem
with that. 2 has been great and there's a reason there's still a dedicated
player base for it.
As for the issue not verifying custom content? I agree it needs to be
addressed, and brought up but not in a 'bash valve for being nice to me'
entitlement situation. I've seen it happen a lot on servers I've visited;
personally I don't mind, as I missed my vocalize radials and it's kind of
neat seeing some custom survivor skins. Outside of Realism, "skin packs"
and such you're worried about don't really do much in L4D, given infected
already see outlines as part of the game itself. At most it helps find
items easier; again, it's a problem but there's no reason to go off and say
things like "the game was abandon." A huge update about a month ago is not
abandonment.
Anyway, I've seen this same argument come up time and again and it's really
kind of infuriating. It boils down to "They put more stuff in TF2 so
therefore I am being cheated on L4D2" when their handling of both games has
been far, far above and beyond the call of duty. In an era where getting a
single new map for other AAA titles can easily run $15 or so that's an
understatement; I'd like to see a single title by another company that's
sold as low as $10 or less continue to get any support from the developer;
most would already have killed the servers.
Apologies for a rant here, but I'm used to seeing this kind of attitude on
various forums and I'd really hate to see broad statements like this start
up on the mailing list; it's frustrating to me to see the vocal minority
spread conjecture like that. I personally am thankful the game continues
to see support and patches, and that they care enough to fix issues that
impact the mapping community so rapidly.
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