Robert...settle down. No where did I say one negative thing about Valve and if you look at my history of posts you will find that I have been consistently supportive of Valve and especially Chet. From a corporate and player base standpoint the game has been abandoned as the numbers show. There is nothing malicious in the term, so lighten up on the contrived drama. I have no doubt that if L4D3 sees the light of day that things will fire back up again; such is the nature of computer gaming.
On Sun, Nov 6, 2011 at 4:47 PM, ics <[email protected]> wrote: > The updates that L4D2 has received are always a good thing but the fact is > that the content is either re-run on L4D2 mutations or re-run of the L4D > content coming over to L4D2. That's a fact. > > Also a fact is that L4D2 and L4D1 on aside of it got new stuff and they > geniously combined the 2 games but still what new has there been for the > people who already owned L4D since the sacrifice campaign release? Answer > is, 1 beta custom campaign that seems to be beta forever, that's it. I > don't know why it's taking so long though. > > I continuously have asked on this list when will the featured custom > campaigns return. The answer was soon. That's pretty much typical Valve > answer to anything that's coming someday. August 28th 2011 it had passed 2 > months and 29th (next day on that) Chet said soon ("we will be back to a > regular schedule soon. We are waiting on our european data centers to get > sorted out. They will return after sept 8"). I assume the servers are fine > and now it's almost 1,5 months passed from that reply and still nothing. > > I kind of see that Chet has his hands full and he seems to be the only one > that does these changes along with some small team that is porting the old > campaigns to L4D2 and perhaps the same people are involved with other Valve > games at the same time. L4D2 is just a side project these days. Chet, share > responsibility if you have no time. Just a friendly suggestion. > > -ics > > 6.11.2011 22:44, Robert Riter kirjoitti: > > I would not expect any meaningful updates as the game has been abandoned. >> Left4Dead in no way has been abandon. It's only been a little over a >> month >> since the last content update. If you look at the current overall value >> of >> the package, you get *14* campaigns counting all the L4D1 content. Also >> the last major bug to happen (the sound issue) Valve fixed almost >> immediately for us, and updated the community here on the mailing list >> directly. >> >> I am really honestly annoyed with people who want to bemoan how L4D is >> treated, or worse yet, land on Valve for it. I'd like you to name a >> single >> other game that's still getting updates, aside from other Valve projects >> or >> perhaps some Blizzard or Tripwire games, this long after release? Or a >> single other game that received ALL previous installment content for >> completely free on PC? Or are interested in providing new game modes for >> the community? >> >> Valve has done exceptional by Left 4 Dead 2. It's true L4D1 didn't get >> much content, but given the situation and team changes I have no problem >> with that. 2 has been great and there's a reason there's still a >> dedicated >> player base for it. >> >> As for the issue not verifying custom content? I agree it needs to be >> addressed, and brought up but not in a 'bash valve for being nice to me' >> entitlement situation. I've seen it happen a lot on servers I've visited; >> personally I don't mind, as I missed my vocalize radials and it's kind of >> neat seeing some custom survivor skins. Outside of Realism, "skin packs" >> and such you're worried about don't really do much in L4D, given infected >> already see outlines as part of the game itself. At most it helps find >> items easier; again, it's a problem but there's no reason to go off and >> say >> things like "the game was abandon." A huge update about a month ago is >> not >> abandonment. >> >> Anyway, I've seen this same argument come up time and again and it's >> really >> kind of infuriating. It boils down to "They put more stuff in TF2 so >> therefore I am being cheated on L4D2" when their handling of both games >> has >> been far, far above and beyond the call of duty. In an era where getting >> a >> single new map for other AAA titles can easily run $15 or so that's an >> understatement; I'd like to see a single title by another company that's >> sold as low as $10 or less continue to get any support from the developer; >> most would already have killed the servers. >> >> Apologies for a rant here, but I'm used to seeing this kind of attitude on >> various forums and I'd really hate to see broad statements like this start >> up on the mailing list; it's frustrating to me to see the vocal minority >> spread conjecture like that. I personally am thankful the game continues >> to see support and patches, and that they care enough to fix issues that >> impact the mapping community so rapidly. >> ______________________________**_________________ >> L4Dmapper mailing list >> [email protected].**com <[email protected]> >> http://list.valvesoftware.com/**cgi-bin/mailman/listinfo/**l4dmapper<http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper> >> > > > ______________________________**_________________ > L4Dmapper mailing list > [email protected].**com <[email protected]> > http://list.valvesoftware.com/**cgi-bin/mailman/listinfo/**l4dmapper<http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper> > _______________________________________________ L4Dmapper mailing list [email protected] http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
