Robert...settle down.  No where did I say one negative thing about Valve
and if you look at my history of posts you will find that I have
been consistently supportive of Valve and especially Chet.  From a
corporate and player base standpoint the game has been abandoned as the
numbers show.  There is nothing malicious in the term, so lighten up on the
contrived drama.  I have no doubt that if L4D3 sees the light of day that
things will fire back up again; such is the nature of computer gaming.

On Sun, Nov 6, 2011 at 4:47 PM, ics <[email protected]> wrote:

> The updates that L4D2 has received are always a good thing but the fact is
> that the content is either re-run on L4D2 mutations or re-run of the L4D
> content coming over to L4D2. That's a fact.
>
> Also a fact is that L4D2 and L4D1 on aside of it got new stuff and they
> geniously combined the 2 games but still what new has there been for the
> people who already owned L4D since the sacrifice campaign release? Answer
> is, 1 beta custom campaign that seems to be beta forever, that's it. I
> don't know why it's taking so long though.
>
> I continuously have asked on this list when will the featured custom
> campaigns return. The answer was soon. That's pretty much typical Valve
> answer to anything that's coming someday. August 28th 2011 it had passed 2
> months and 29th (next day on that) Chet said soon ("we will be back to a
> regular schedule soon. We are waiting on our european data centers to get
> sorted out. They will return after sept 8"). I assume the servers are fine
> and now it's almost 1,5 months passed from that reply and still nothing.
>
> I kind of see that Chet has his hands full and he seems to be the only one
> that does these changes along with some small team that is porting the old
> campaigns to L4D2 and perhaps the same people are involved with other Valve
> games at the same time. L4D2 is just a side project these days. Chet, share
> responsibility if you have no time. Just a friendly suggestion.
>
> -ics
>
> 6.11.2011 22:44, Robert Riter kirjoitti:
>
>  I would not expect any meaningful updates as the game has been abandoned.
>> Left4Dead in no way has been abandon.  It's only been a little over a
>> month
>> since the last content update.  If you look at the current overall value
>> of
>> the package, you get *14* campaigns counting all the L4D1 content.  Also
>> the last major bug to happen (the sound issue) Valve fixed almost
>> immediately for us, and updated the community here on the mailing list
>> directly.
>>
>> I am really honestly annoyed with people who want to bemoan how L4D is
>> treated, or worse yet, land on Valve for it.  I'd like you to name a
>> single
>> other game that's still getting updates, aside from other Valve projects
>> or
>> perhaps some Blizzard or Tripwire games, this long after release?  Or a
>> single other game that received ALL previous installment content for
>> completely free on PC?  Or are interested in providing new game modes for
>> the community?
>>
>> Valve has done exceptional by Left 4 Dead 2.  It's true L4D1 didn't get
>> much content, but given the situation and team changes I have no problem
>> with that.  2 has been great and there's a reason there's still a
>> dedicated
>> player base for it.
>>
>> As for the issue not verifying custom content?  I agree it needs to be
>> addressed, and brought up but not in a 'bash valve for being nice to me'
>> entitlement situation.  I've seen it happen a lot on servers I've visited;
>> personally I don't mind, as I missed my vocalize radials and it's kind of
>> neat seeing some custom survivor skins.  Outside of Realism, "skin packs"
>> and such you're worried about don't really do much in L4D, given infected
>> already see outlines as part of the game itself.  At most it helps find
>> items easier; again, it's a problem but there's no reason to go off and
>> say
>> things like "the game was abandon."  A huge update about a month ago is
>> not
>> abandonment.
>>
>> Anyway, I've seen this same argument come up time and again and it's
>> really
>> kind of infuriating.  It boils down to "They put more stuff in TF2 so
>> therefore I am being cheated on L4D2" when their handling of both games
>> has
>> been far, far above and beyond the call of duty.  In an era where getting
>> a
>> single new map for other AAA titles can easily run $15 or so that's an
>> understatement; I'd like to see a single title by another company that's
>> sold as low as $10 or less continue to get any support from the developer;
>> most would already have killed the servers.
>>
>> Apologies for a rant here, but I'm used to seeing this kind of attitude on
>> various forums and I'd really hate to see broad statements like this start
>> up on the mailing list; it's frustrating to me to see the vocal minority
>> spread conjecture like that.  I personally am thankful the game continues
>> to see support and patches, and that they care enough to fix issues that
>> impact the mapping community so rapidly.
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>
>
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