This is a late reply, but I'm always up for a play test. I look forward to
seeing The Blood Moors and One 4 Nine in the workshop very soon!


On Fri, Nov 16, 2012 at 7:32 AM, SodaBob <soda...@sodabob.com> wrote:

> Haven't checked into the list for awhile, but this sounds really amazing
> and ambitious!
>
> Bob.
> ________________________________
> From: l4dmapper-boun...@list.valvesoftware.com [
> l4dmapper-boun...@list.valvesoftware.com] On Behalf Of Kev Edwards [
> keved...@hotmail.com]
> Sent: Friday, November 16, 2012 4:36 AM
> To: Left 4 Dead Modder List
> Subject: Re: [L4Dmapper] The Bloody Moors
>
> Thanks guys for all the interest. In a few weeks I'll contact those who've
> expressed an interest in helping with the playtesting. There are still some
> bits and pieces I need to setup in maps 1-4; you know how it is, seemingly
> neverending things to fix and improve. :)
>
> Cheers
> Kev
>
> -----Original Message-----
> From: ics
> Sent: Tuesday, November 13, 2012 11:47 AM
> To: Left 4 Dead Modder List
> Subject: Re: [L4Dmapper] The Bloody Moors
>
> Hit me up with a copy and i'll have it tested with 3 other friends this
> weekend.
>
> -ics
> ----- Alkuperäinen viesti -----
> > Hey guys
> >
> > For the last two years since releasing “One 4 Nine” I’ve been working on
> > a   new campaign, entitled “The Bloody Moors”. It’s a Left 4 Dead 2
> > campaign set   on the Yorkshire Moors in Northern England. The campaign
> > mostly focuses on   the bleak wind-swept Yorkshire moors, with isolated
> > old cottages and   stables, a filthy canal and apartment building, an old
> > cemetery and ruined   church, a quarantined fishing village... and a
> > long-buried eldritch horror.
> >
> > Screenshots and video trailer here:
> > http://forums.steampowered.com/forums/showthread.php?t=2988290
> >
> > Influences include: 28 Days Later, the Hound of the Baskervilles,
> > American   Werewolf in London, the League of Gentlemen, and HP Lovecraft
> > novels.
> >
> > The Bloody Moors has a lot of new models created by Bunny, which really
> > help   give an authentic English feeling to the campaign, such as the
> > iconic red   telephone box. Bunny has also created new melee weapons and
> > a custom tank;   part-werewolf, part-tank... a “weretank”.
> >
> > There is new music and sound effects created by Jeroen van Eden, who
> > created   the soundtrack for Blood Tracks. Thanks also to Jeroen for
> > creating the   video trailer.
> >
> > Massive thank you to both Bunny and Jeroen for doing an amazing job and
> > sticking with me these last two years on this project. I’ve been very
> > lucky   to find people as dedicated as I am in wanting to complete this
> > project.
> >
> > I’ve pretty much finished four of the maps and am currently working on
> > the   finale map. I’m hoping to release the full campaign in about three
> > months   (depending on my day job) but in a few weeks want to start with
> > some   playtests. If anyone wants to help out with the playtesting,
> > please let me   know.
> >
> > Thanks
> > Kev
> >
> >
> > _______________________________________________
> > L4Dmapper mailing list
> > L4Dmapper@list.valvesoftware.com
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
>
> _______________________________________________
> L4Dmapper mailing list
> L4Dmapper@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
>
>
> _______________________________________________
> L4Dmapper mailing list
> L4Dmapper@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
> _______________________________________________
> L4Dmapper mailing list
> L4Dmapper@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
>
_______________________________________________
L4Dmapper mailing list
L4Dmapper@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper

Reply via email to