Seems to me it would be best if there were a native LZX API for doing this, rather than you having to make platform-specific calls. I thought that was the point of the 'stretches' attribute, but perhaps that is insufficient for what you need.
If you have an idea for a generic interface, you should propose it! On 2010-06-24, at 09:47, Ryan M wrote: > So, I figured the movie clip scaling out. Obviously the new method to use is > this.getDisplayObject(). What threw me off was that the variable is named > differently now and the value u assign must also be different. So, if you > want to be able to scale a movie clip, do the following. > > var av=this.getDisplayObject(); > av.scaleX=1.0;// or .5 or 1.5 or anywhere in between > av.scaleY=1.0;
