Seems to me it would be best if there were a native LZX API for doing this, 
rather than you having to make platform-specific calls.  I thought that was the 
point of the 'stretches' attribute, but perhaps that is insufficient for what 
you need.

If you have an idea for a generic interface, you should propose it!

On 2010-06-24, at 09:47, Ryan M wrote:

> So, I figured the movie clip scaling out. Obviously the new method to use is 
> this.getDisplayObject(). What threw me off was that the variable is named 
> differently now and the value u assign must also be different. So, if you 
> want to be able to scale a movie clip, do the following.
> 
> var av=this.getDisplayObject();
> av.scaleX=1.0;// or .5 or 1.5 or anywhere in between
> av.scaleY=1.0;


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