It's definitely going to be slower to compile swf10, because we're doing some preprocessing and then invoking the flex compiler. I'd like to figure out where the time is going, at the least how much is being spent in the flex compiler vs the LZX phase.
One thing that we hope will speed things up a lot is using .lzo library files, to precompile a bunch of an app that doesn't change much. I've just been working on "platform-native" library compilation, it's working somewhat now in trunk, and should be fully operational soon. That builds native flex ".swc" libraries from lzx libraries, which should cut the compile time significantly. On Thu, Jun 24, 2010 at 11:36 AM, Ryan M <[email protected]> wrote: > In relation to the compile time differences, I wanted to give you guys some > specifics. Using 4.8.0 I have listed the compile times below. > > swf8 - 48s > swf10 - 2m 11s > > This is the reason why I would even be concerned about the compile times. > 48s is workable but that's only if I use swf8 for development and then > compile to swf10 for deployment. That seems a bit impractical to me though. > Any feedback would be appreciated. > > Ryan M > -- Henry Minsky Software Architect [email protected]
