We're happy to help you track down datapath issues - just send us a testcase!

Regards,
Max Carlson
OpenLaszlo.org

On 6/25/10 8:47 AM, Ryan M wrote:
Well, have about 73 compiled in resources but they aren't large images.
It may be a moot point as I'm seeing some compilation stability issues
with 4.8 and datapaths. Could be back to 4.0.16 for us.

On 6/25/2010 9:52 AM, Raju Bitter wrote:
Ryan, do you compile a lot of resources into the SWF file? I've been
working on Flex projects where we had a lot of resources compiled into
the app, and the compilation could take up to 3-4 minutes. Generally
the Flex compiler is much slower than the OpenLaszlo compiler for the
SWF8 runtime. I've heard of Flex projects with compile times going to
up 8 minutes.

- Raju

On Thu, Jun 24, 2010 at 5:52 PM, Henry
Minsky<[email protected]> wrote:
It's definitely going to be slower to compile swf10, because we're doing
some preprocessing and then invoking the flex compiler. I'd like to
figure
out where the time is going, at the least how much is being spent in the
flex compiler vs the LZX phase.

One thing that we hope will speed things up a lot is using .lzo library
files, to precompile
a bunch of an app that doesn't change much.

I've just been working on "platform-native" library compilation, it's
working somewhat now in trunk, and should be fully operational soon.
That
builds native flex ".swc" libraries from
lzx libraries, which should cut the compile time significantly.

On Thu, Jun 24, 2010 at 11:36 AM, Ryan M<[email protected]> wrote:
In relation to the compile time differences, I wanted to give you guys
some specifics. Using 4.8.0 I have listed the compile times below.

swf8 - 48s
swf10 - 2m 11s

This is the reason why I would even be concerned about the compile
times.
48s is workable but that's only if I use swf8 for development and then
compile to swf10 for deployment. That seems a bit impractical to me
though.
Any feedback would be appreciated.

Ryan M


--
Henry Minsky
Software Architect
[email protected]



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