On 26/05/15 08:45, Steve Lhomme wrote: > Fixes build with "mingw-w64-x86-64-dev 3.2.0-2" > > Tested-by: jamrial > Signed-off-by: Michael Niedermayer <[email protected]> > --- > configure | 4 +++- > 1 file changed, 3 insertions(+), 1 deletion(-) > > diff --git a/configure b/configure > index a9ecad1..00fe508 100755 > --- a/configure > +++ b/configure > @@ -1523,6 +1523,7 @@ TOOLCHAIN_FEATURES=" > TYPES_LIST=" > CONDITION_VARIABLE_Ptr > DXVA_PicParams_HEVC > + ID3D11VideoDecoder > socklen_t > struct_addrinfo > struct_group_source_req > @@ -1969,7 +1970,7 @@ zmbv_decoder_deps="zlib" > zmbv_encoder_deps="zlib" > > # hardware accelerators > -d3d11va_deps="d3d11_h dxva_h" > +d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder" > dxva2_deps="dxva2api_h" > vaapi_deps="va_va_h" > vda_deps="VideoDecodeAcceleration_VDADecoder_h pthreads" > @@ -4197,6 +4198,7 @@ check_lib2 "windows.h psapi.h" GetProcessMemoryInfo > -lpsapi > check_struct "sys/time.h sys/resource.h" "struct rusage" ru_maxrss > > check_type "windows.h dxva.h" "DXVA_PicParams_HEVC" > +check_type "windows.h d3d11.h" "ID3D11VideoDecoder" > > if ! disabled w32threads && ! enabled pthreads; then > check_func_headers "windows.h process.h" _beginthreadex && >
You should just depend on ID3D11VideoDecoder. lu _______________________________________________ libav-devel mailing list [email protected] https://lists.libav.org/mailman/listinfo/libav-devel
