On Tue, May 26, 2015 at 1:24 PM, Luca Barbato <[email protected]> wrote:
> On 26/05/15 08:45, Steve Lhomme wrote:
>> Fixes build with "mingw-w64-x86-64-dev 3.2.0-2"
>>
>> Tested-by: jamrial
>> Signed-off-by: Michael Niedermayer <[email protected]>
>> ---
>>  configure | 4 +++-
>>  1 file changed, 3 insertions(+), 1 deletion(-)
>>
>> diff --git a/configure b/configure
>> index a9ecad1..00fe508 100755
>> --- a/configure
>> +++ b/configure
>> @@ -1523,6 +1523,7 @@ TOOLCHAIN_FEATURES="
>>  TYPES_LIST="
>>      CONDITION_VARIABLE_Ptr
>>      DXVA_PicParams_HEVC
>> +    ID3D11VideoDecoder
>>      socklen_t
>>      struct_addrinfo
>>      struct_group_source_req
>> @@ -1969,7 +1970,7 @@ zmbv_decoder_deps="zlib"
>>  zmbv_encoder_deps="zlib"
>>
>>  # hardware accelerators
>> -d3d11va_deps="d3d11_h dxva_h"
>> +d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder"
>>  dxva2_deps="dxva2api_h"
>>  vaapi_deps="va_va_h"
>>  vda_deps="VideoDecodeAcceleration_VDADecoder_h pthreads"
>> @@ -4197,6 +4198,7 @@ check_lib2 "windows.h psapi.h" GetProcessMemoryInfo 
>> -lpsapi
>>  check_struct "sys/time.h sys/resource.h" "struct rusage" ru_maxrss
>>
>>  check_type "windows.h dxva.h" "DXVA_PicParams_HEVC"
>> +check_type "windows.h d3d11.h" "ID3D11VideoDecoder"
>>
>>  if ! disabled w32threads && ! enabled pthreads; then
>>      check_func_headers "windows.h process.h" _beginthreadex &&
>>
>
> You should just depend on ID3D11VideoDecoder.

d3d11va_deps="ID3D11VideoDecoder" ?

We need at least dxva_h because it's included too and not necessarily
there (on a terribly setup system).
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