On Tue, 26 May 2015, Hendrik Leppkes wrote:

On Tue, May 26, 2015 at 2:04 PM, Luca Barbato <[email protected]> wrote:
On 26/05/15 13:41, Steve Lhomme wrote:
On Tue, May 26, 2015 at 1:24 PM, Luca Barbato <[email protected]> wrote:
On 26/05/15 08:45, Steve Lhomme wrote:
Fixes build with "mingw-w64-x86-64-dev 3.2.0-2"

Tested-by: jamrial
Signed-off-by: Michael Niedermayer <[email protected]>
---
 configure | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/configure b/configure
index a9ecad1..00fe508 100755
--- a/configure
+++ b/configure
@@ -1523,6 +1523,7 @@ TOOLCHAIN_FEATURES="
 TYPES_LIST="
     CONDITION_VARIABLE_Ptr
     DXVA_PicParams_HEVC
+    ID3D11VideoDecoder
     socklen_t
     struct_addrinfo
     struct_group_source_req
@@ -1969,7 +1970,7 @@ zmbv_decoder_deps="zlib"
 zmbv_encoder_deps="zlib"

 # hardware accelerators
-d3d11va_deps="d3d11_h dxva_h"
+d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder"
 dxva2_deps="dxva2api_h"
 vaapi_deps="va_va_h"
 vda_deps="VideoDecodeAcceleration_VDADecoder_h pthreads"
@@ -4197,6 +4198,7 @@ check_lib2 "windows.h psapi.h" GetProcessMemoryInfo 
-lpsapi
 check_struct "sys/time.h sys/resource.h" "struct rusage" ru_maxrss

 check_type "windows.h dxva.h" "DXVA_PicParams_HEVC"
+check_type "windows.h d3d11.h" "ID3D11VideoDecoder"

 if ! disabled w32threads && ! enabled pthreads; then
     check_func_headers "windows.h process.h" _beginthreadex &&


You should just depend on ID3D11VideoDecoder.

d3d11va_deps="ID3D11VideoDecoder" ?

We need at least dxva_h because it's included too and not necessarily
there (on a terribly setup system).

ID3D11VideoDecoder does imply d3d11_h.

Probably

    check_type "windows.h dxva.h d3d11.h" "ID3D11VideoDecoder"

Should simplify a little everything.


dxva_h is checked for anyway because the dxva2 decoder needs it, so
adding it here and removing the dep later serves really no purpose.

I'll push this version; if there's anything left that really needs to be changed, it can go on top of this.

// Martin
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