Hi folks

I have a 1D mesh which is simulated in parallel. From time to time,
I would like to append some more nodes/elements at one end of
the mesh, or remove some. This is going to happen always at the
same end. How can this be done? The mesh will need to be
repartitioned and the system vectors etc. will need to be
redistributed in some way. Is there a class/method that provides
such functionality?

Kind regards,
Roman
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