> * Support for moving and animating the avatar, as well as moving the camera
This is a must do, but I haven't found a movement packet. Any ideas?
This is a must do, but I haven't found a movement packet. Any ideas?
Random idea: a logical way to do this would be to issue an objectupdate packet for the avatar's object.
Random idea: perhaps the camera is another object with its own guiid? There could be a simple flag to state that it is a camera / virtual object.
_______________________________________________ libsecondlife-dev mailing list libsecondlife-dev@gna.org https://mail.gna.org/listinfo/libsecondlife-dev http://www.libsecondlife.org/