On 9/19/06, Hugh Perkins <[EMAIL PROTECTED]> wrote:

> * Support for moving and animating the avatar, as well as moving the
camera
This is a must do, but I haven't found a movement packet. Any ideas?


Random idea: a logical way to do this would be to issue an objectupdate
packet for the avatar's object.
If I recall correctly ObjectUpdates are sim -> viewer. There are
object moving packets though, those might work

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