On 9/19/06, Hugh Perkins <[EMAIL PROTECTED]> wrote:
> * Support for moving and animating the avatar, as well as moving the camera This is a must do, but I haven't found a movement packet. Any ideas? Random idea: a logical way to do this would be to issue an objectupdate packet for the avatar's object.
If I recall correctly ObjectUpdates are sim -> viewer. There are object moving packets though, those might work _______________________________________________ libsecondlife-dev mailing list libsecondlife-dev@gna.org https://mail.gna.org/listinfo/libsecondlife-dev http://www.libsecondlife.org/