Tom Wilson wrote:
I'm pretty sure the camera is all client side.
However, the camera can be locked to an object on sit, so whatever mechanism does that is what we want to utilize.

The camera asks for a swath of information about objects in a specific direction independent of the avatar..

_______________________________________________
libsecondlife-dev mailing list
libsecondlife-dev@gna.org
https://mail.gna.org/listinfo/libsecondlife-dev
http://www.libsecondlife.org/

Reply via email to