LayerData is where the terrain data is at, and it's wierd. several
people had kinda half-working parsers at one time.

On 12/27/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> 1) Is all of terraformation tied up in the TerrainBase and TerrainDetail
> fields of RegionHandshake?
>
> 2) Has anybody decoded these byte blobs?
>
> 3) Are there any viewer -> sim messages that updates these values when one
> does terraformation?  The logical candidate is ParcelPropertiesUpdate but
> it doesn't seem to concern itself with TerrainBase and TerrainDetail.
>
> Thanks for any insight.
>
> Cheers, Scott
>
> _______________________________________________
> Libsecondlife-dev mailing list
> [email protected]
> https://lists.berlios.de/mailman/listinfo/libsecondlife-dev
>


-- 
--Jesse
_______________________________________________
Libsecondlife-dev mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/libsecondlife-dev

Reply via email to