LayerData is where the terrain data is at, and it's wierd. several people had kinda half-working parsers at one time.
On 12/27/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > 1) Is all of terraformation tied up in the TerrainBase and TerrainDetail > fields of RegionHandshake? > > 2) Has anybody decoded these byte blobs? > > 3) Are there any viewer -> sim messages that updates these values when one > does terraformation? The logical candidate is ParcelPropertiesUpdate but > it doesn't seem to concern itself with TerrainBase and TerrainDetail. > > Thanks for any insight. > > Cheers, Scott > > _______________________________________________ > Libsecondlife-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/libsecondlife-dev > -- --Jesse _______________________________________________ Libsecondlife-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/libsecondlife-dev
