Luca Fascione <[email protected]> writes:

> I think this is a key reason why "Item" should not be used here.  It's
> a distant part of the code and you would give it an unrelated meaning.
> It lowers cognitive overhead on the part of the reader to not have to
> go and think that an "item" in <these files> means a grob-ish thing,
> while if you are in <those files> it means a book-ish thing. I know
> this wouldn't be the entire name of the Type, but it still helps.  And
> again, "base" has served me and my colleagues well is in this role of
> root of a collection of somewhat related things. It's less attention
> devoted to this aspect, that can be repurposed for other, likely more
> valuable work.

In this case, it isn't actually a "base" but essentially the full thing.
The only way in which a book and bookpart differ is in their
relationship and use: a book can have bookparts.

That is quite different to how Smob_base relates to a Smob or
Simple_smob or Smob1: all of those are really different and the
Smob_base only serves as a common conduit so that they may be interfaced
in the same manner.

Because of that "basically a book" thing, calling it a book (like it is
done now) may also be an option, but it is awkward to say "a bookpart is
a book that is part of a full book (?)" and the term "bookpart" is
already established at the LilyPond language level.

For better or worse, LilyPond already hogs quite a few common English
compound name components.  I don't think it makes sense to become overly
cute like calling that base class a "Fascicle".  It makes more sense to
pick something that says "basically a book" in a manner that would also
work with other entities, and in spite of the common word root, "book
base" suggests something quite less complete.

Given the amount of C++ code Dan churns through, I might also be
inclined to listen to his LilyPond word sense: he might be running
across any finalized choice a whole lot.

-- 
David Kastrup

  • Splitting book ... David Kastrup
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