> > Have you looked at the link I sent? It solves all the issues I >> can think of. > >Very nice Colin. >So ... how'd you do it?
Well, from the nightboy's last post it looks like he's doing far more than is reasonable within the laws of physics, but there was a question that came up about whether the video board might be the problem. That got me thinking about using the video boards abilities to help the cause. So, what you see there is five planes in 3D, with each one textured with a #rgba8888 #high quality image. The 3D video takes care of making the rotation look correct, and there's no processor overhead, other than setting five rotation vectors per frame. -- [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
