Howdy-Tzi wrote:

>
> I'll stick with the slightly sloppier, marginally slower method, just
> to avoid the housekeeping involved with the repeat loops to begin
> with. ;)

I agree to stick with what works and makes development the fastest after all when you 
are not doing the messaging hundreds or thousands of times then we're looking at 
fraction of a millisecond differences here.

Still it is fun to explore this stuff!

later,

Rob

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