Using an ever present sprite to contain data rather than globals, like I do,
is still a global kind of thing, really. So your globals and my "globals"
are sort of the same thing, but with different hats. Yours are public and
sociable, mine are encapsulated, keep to themselves, aren't explicitly
called, only reveal themselves through return() method calls.

I don't know if you were involved with Peter Small's avatars project -- I
was -- but I'm picturing your main() object/movie script being the jovial
guy behind the bar and mine being the secretive guy, lurking in a corner,
clinging to his table. ;-)

Pez

> I love globals

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