Oh yes! Irv's article is a true gem. Assembling castLibs of movie variable
scripts (a bit like using packages in Java) is a great way of organising
data without hard-coding it into classes and methods. Initial setup can take
a bit longer, but by following some simple conventions, reusability is a
breeze.

Pez

> Have you read Irv Kalb's article on data scripts (at DOUG) lots of fun
those and can be manipulated to create what I like to think of as movie
variables. Similar to your every present sprite... I just love Director
there are so many ways to get the job done.


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