> There is no box known as 'all scripts' I see only the following: > cast member change cursor > cast internal > All casts > > Options wrap around > Whole word > case sensitive > > On reading the help file, I chose all casts and options wrap around. > You're right--all casts, not all scripts. That was probably just a typo. You didn't check "case sensitive" or "whole words," did you?
> But I was still not able to find the elusive cursor. Are there such > things as bugs? > Yes, but the search function works pretty well. Try searching for a partial word--"curs" instead of "cursor." Also, make sure there aren't any spaces in the search string. Also, are you perhaps setting the cursor in a script in another movie? The code could be in an internal cast in that movie, and you wouldn't see it. > So why does Director crash then? Because the PC platform is unstable? > I've > had the computer freezing when I need to do a save - many times. > No, the PC platform is reasonably stable. Generally the Mac is more stable, but I work in Windows all the time. It's possible you have other processes running on Windows that are conflicting with Director, though I can't think of any off-hand. I would suggest that you do a "save and compact" often, like every 5 minutes. I do that--then, when the system, or Director, crashes, I've lost a minimum amount of work. > So we can import it into the main .dir with no problems? With no need > for > branching? Then I must have made a mistake somewhere in my movie. > > Use XML to store randomized lists to create a quiz, what else? > I think of XML as a database. You can use it to store just about any text information, including file names, paths to files, URLs--anything you can store as text. XML was developed largely to separate data and processing. HTML, which has been around forever, freely mixes data and the instructions to process it, including formatting, links, etc. XML is used for data only. On the Web, a lot of sites use XSLT, a language to manipulate the data. You don't need XSLT, though--you can manipulate XML in Director just as easily. You should probably use a program such as XML Spy, or DreamWeaver, to validate your XML. That is, make sure that all tags have a matching end tag, or that you haven't corrupted your data in some other way. > Could you elaborate on this, please? What are spriteless behaviors? > Imaging lingo? > I think Warren is talking about frame scripts, which are just behaviors that you attach to the script channel for a frame. You can refer to a frame as sprite(0), by the way--also as sprite(-5). I'm not sure why, but both work. > How is it possible to attach behaviors to only part of a sprite's > span? Under what circumstances would it be used? > Warren might know something I don't (it wouldn't be the first time), but I would drag a cast member into, say, channel 1, frames 1-10, then drag it again into frames 11-20. You would in effect have the same sprite--the same cast member uninterrupted, in the same place on the stage. Then you could attach a behavior to the first half. You might want to do this if, for example, you wanted a sprite to move across the screen for 10 frames, then come to rest. You could do that with tweening, of course, but this way it would be under Lingo control. Cordially, Tan Kai Rui [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
