Hi, At 10:24 AM 4/24/2002 -0500, you wrote:
>>No, sorry to confuse you. Your impression is correct. What I mean is, there is supposed to be a change - the 'rollover' member is a >>different colour from the 'normal' member . >>>Well, somewhere in the rollover code then there's a line that's supposed to change the sprite's Cast member onscreen. The first thing >>>to do is check the code in the Property Inspector under the Behavior tab and see if there are properties that can be set, such as the >>>"normal" and "rollover" sprite members. If so, you'd change the settings there. I believe you are referring to figure 2-3 on page 48. My behaviors are different. I have three, as I told you earlier. Change cursor, rollover and go to marker. When I selected the rollover, the settings list came out, similar to the bottom half of figure 2-3. The strangest thing is that when I compared it to a button which worked properly, the settings here are identical. I've checked everything, including the other two behaviors and everything is the same. Do I still change my settings list? Otherwise the behavior has been hard-coded in some way (probably). Those can be harder to modify because you don't necessarily know exactly where and how things are being modified on the Stage by the code. If it was such , what can I do? >That's another reason I recommend against copy and paste in general; you just can't be sure that what you're getting will owrk in your >files at all. I am beginning to understand why I must not do this. Thank you, I will heed your advice. As you on the subject of the PI, I would like to ask a few questions. Under bitmap, my Palette is at system-mac. But I am on a PC. Does not the system recognize this? Would it make any difference? The compression for a bitmap should it be for a movie setting? Or JPEG? Under what circumstances does one choose movie settings over the other? On page 58, I am not sure how to create the movie. You indicate that I need to create a #text sprite. From page 24, I understand this to be A in the toolbox on the left. To create this #text sprite, I drag this to the stage. Do I need to make amendments to this sprite? I note that here the PI contains only four items: i member, A text, 3D Extruder and Cast. I click on A text to change its' framing pop-up to scrolling. I then dragged the behaviour Get Net Text onto this empty text member. I entered the url as stated and connected to the internet. When I played the movie, I did not see any text on stage. I then checked the text sprite. It was empty. Where is my mistake? Thanks Noelle [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
