At 23:16 +0800 04/26/2002, noelle cheng wrote:

>>Well, that would be one example of the PI's appearance, yes. ;)
>
>There's more? I thought there was only one PI?

There is, but its appearance changes depending on what particular 
thing you've selected for property inspection, of course, so when 
you're looking at a behavior in the PI, it will appear different than 
when you are looking at movie properties.

>>You'll need to actually change the behavior settings to make sure 
>>it is pointing to the correct Cast member in your current Director 
>>movie Cast.
>
>I've changed it, yet the problem remains.

Huh. Are you using a Library Palette behavior for this, or something 
you got from someplace else? If you haven't tried the library 
behavior, try it instead.

>>>Otherwise the behavior has been hard-coded in some way (probably). 
>>>Those can be harder to modify because you don't necessarily know 
>>>exactly where and how things are being modified on the Stage by 
>>>the code.
>>>
>>>If it was such , what can I do?
>>
>>Try using the rollover member change library palette behavior.
>
>I tried this, too... Oh dear? Is this problem too difficult to solve?

On a mailing list from the other side of the planet, possibly.

>The higher the JPEG compression, the smaller the file size?

Generally yes. But the lower the quality of the images too.

>  May I check  with you: 04-gnt.dir that I downloaded - is this a working file?

When I uploaded it, I believe it was, yes.

>When I opened the file, the font 'charcoal' was missing.

Arg. that's another fontmap issue. I thought I'd gotten them all. 
It's annoying but doesn't represent anything like a serious error 
condition.

>Why do you want to do things in a StartMovie handler?

Sometimes you want to initialize conditions, and that's a good place 
to do it if you're setting up general parameters.

>When you were helping me  with making sprites invisible and visible, 
>it was definitely not created there. Is there anything significant 
>about a StartMovie handler?

Many things. Visible/nonvisible sprites are best handled using 
behaviors. StartMovie would be for program-wide stuff, rather than 
specifics such as individual sprite things.

Actually I've gotten to the point that I don't use movie scripts at 
all any more, but that's almost a philosophical thing as much as it 
is an issue of programming approach.

What I'm saying is that Director is very flexible and there are 
usually several different ways -- all equally workable -- to get any 
one task done.

>By the way, I like what is written on page 71 paragraph 3. It is a 
>pity I do not have a barbecue grill.

Well, you could try writing your concerns on paper napkins and 
flushing them down the toilet instead. The point there was to give a 
bit of a pep talk. Too many times we start things with unfortunate 
preconceptions about how difficult they're going to be, and that 
turns into a self-fulfilling prophecy.

-- 

              Warren Ockrassa | http://www.nightwares.com/
  Director help | Free files | Sample chapters | Freelance | Consulting
        Author | Director 8.5 Shockwave Studio: A Beginner's Guide
                    Published by Osborne/McGraw-Hill
          http://www.osborne.com/indexes/beginners_guides.shtml
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