I'm have'n a bit of trouble and thought someone might be able to help me
out.

I have a cast member that is placed in a random sprite channel. Lets call it
member 1.
On a button click I need to figure out what sprite challe member 1 has been
placed in.
There is only one instance of member 1 on the stage.

I can't seem to work out the behavior/code for this without running a loop
that checks all the channels for the member.

I was hoping to be able to say member(1).sprite but that doesn't work so I'm
a bit stuck.  any ideas?


thanks


-jason
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