bam. much easier to keep track of which sprite it is when you assign it, rather than search everything after the fact.
--bhakti Howdy-Tzi wrote: > > At 16:04 -0400 06/03/2002, Jason Whiting wrote: > > >That is pretty much what I am doing now but in my actual movie I have so > >much going on that I am trying not to have to cycle though all the sprites > >to find the one I am looking for. Thanks for the suggestion anyhow. > > Well, you must know at some point or another what channel the sprite > is going into, or else you owuld not be able to assign the sprite to > that channel randomly via code. Can't you save that into a variable, > or a list, or to a preferences file or something? > > -- > > Warren Ockrassa | http://www.nightwares.com/ > Director help | Free files | Sample chapters | Freelance | Consulting > Author | Director 8.5 Shockwave Studio: A Beginner's Guide > Published by Osborne/McGraw-Hill > http://shop.osborne.com/cgi-bin/osborne/0072195622.html > [To remove yourself from this list, or to change to digest mode, go to >http://www.penworks.com/lingo-l.cgi To post messages to the list, email >[EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for >learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
