At 13:08 -0500 07/24/2002, <[EMAIL PROTECTED]> wrote:

>>  Can someone show me the way to find the member name of the sprite
>>  when this
>>  rollover is done?

Get rid of 'the rollOver' for starters. And you don't need to test 
the name of the member if all you want to do is update the same #text 
member with the same #text string, plus the name of the member of the 
sprite rolled over.

Try this:

   on mouseEnter me

     sName = sprite(me.spriteNum).member.name
     member("guiRollover").text = "The planet you are currently" \
                                  && "on or orbiting is" && \
                                  sName
   END mouseEnter

-- 

              Warren Ockrassa | http://www.nightwares.com/
  Director help | Free files | Sample chapters | Freelance | Consulting
        Author | Director 8.5 Shockwave Studio: A Beginner's Guide
                    Published by Osborne/McGraw-Hill
         http://shop.osborne.com/cgi-bin/osborne/0072195622.html
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