At 13:08 -0500 07/24/2002, <[EMAIL PROTECTED]> wrote:
>> Can someone show me the way to find the member name of the sprite
>> when this
>> rollover is done?
Get rid of 'the rollOver' for starters. And you don't need to test
the name of the member if all you want to do is update the same #text
member with the same #text string, plus the name of the member of the
sprite rolled over.
Try this:
on mouseEnter me
sName = sprite(me.spriteNum).member.name
member("guiRollover").text = "The planet you are currently" \
&& "on or orbiting is" && \
sName
END mouseEnter
--
Warren Ockrassa | http://www.nightwares.com/
Director help | Free files | Sample chapters | Freelance | Consulting
Author | Director 8.5 Shockwave Studio: A Beginner's Guide
Published by Osborne/McGraw-Hill
http://shop.osborne.com/cgi-bin/osborne/0072195622.html
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