Hi - just a small problem that im hoping someone will be able to solve for me

At the moment I have a list behaviour which i am using to rotate through a number of 
sprites as you you click on it with the mouse - this is using the following lingo

global mylist2
on startmovie
  mylist2=[]
  mylist2=["blob", "bubble", "square", "star", "sun", "white"]
  end

-------- this first piece is a movie script.

global mylist2,myval

on beginsprite me
  myval=1
end

on mouseup me
  sprite(me.spritenum).member=member(getat(mylist2,myval))
  if myval<mylist2.count then
    myval=myval+1
  else
    myval = 1
  end if
end

------- and i have applied this to the first sprite to get at the list.

it does work as when i click on the sprite it moves onto the next sprite in the list ( 
as it should)

however i need this to happen when you click on a remote sprite

eg - there is a button at the bottom of the screen that makes the sprite in the middle 
of the screen run through the list - while the button remains the same.

however i have no idea where to start on the lingo for this button.

Any help would be greatly appreciated - many thanks in advance
-Damian
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