Hi - just a small problem that im hoping someone will be able to solve for me
At the moment I have a list behaviour which i am using to rotate through a number of
sprites as you you click on it with the mouse - this is using the following lingo
global mylist2
on startmovie
mylist2=[]
mylist2=["blob", "bubble", "square", "star", "sun", "white"]
end
-------- this first piece is a movie script.
global mylist2,myval
on beginsprite me
myval=1
end
on mouseup me
sprite(me.spritenum).member=member(getat(mylist2,myval))
if myval<mylist2.count then
myval=myval+1
else
myval = 1
end if
end
------- and i have applied this to the first sprite to get at the list.
it does work as when i click on the sprite it moves onto the next sprite in the list (
as it should)
however i need this to happen when you click on a remote sprite
eg - there is a button at the bottom of the screen that makes the sprite in the middle
of the screen run through the list - while the button remains the same.
however i have no idea where to start on the lingo for this button.
Any help would be greatly appreciated - many thanks in advance
-Damian
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