I've found the issue I was having. Suppose you have 2 separate text members out on the stage in the same spot, the difference is that you use lingo to turn on/off visibility when needed. Well, if both have hyperlinks one of them will interfere with the other, in my case the one on the lower # sprite channel would register hyperlink clicks after the first click(since clicking on the hyperlink populated the 2nd member with text & hyperlinks, AND even though the first was had visibility off. I got around it by moving the invisible sprite offstage. There also seems to be an bug with scroll bars sticking around if you have code turning visibility on/off of text members. The sprite channel will clearly be off but the scroll bar remains, even though you cant click on it.
J -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Jeremy Sent: Saturday, December 07, 2002 7:43 PM To: [EMAIL PROTECTED] Subject: <lingo-l> Hyperlinks in text members Anyone know of a reason why a text member on stage will only allow me to click the links once when I run the project, then I cant click the links again, even though they stay blue w/underline and visible? [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
