Can you pan QT audio?  I haven't been able to find anything about how to do
it, but it'd be nice to be able to do.

When I mentioned repeat loops, I was referring to my method of recording the
data.  When the user clicks on a slider to drag it, it activates a repeat
loop that continually records the slider's positional changes.  If I create
keyboard interaction, so the user can change more than one slider at a time
(like in reality), then two or three or more repeat loops would be trying to
go at once.  Can more than one repeat loop be running at once?  Or do they
prevent other code from running?

Charlie Fiskeaux II
Media Designer
The Creative Group
www.cre8tivegroup.com
859/858-9054x29


----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, December 18, 2002 2:17 PM
Subject: Re: <lingo-l> 16 channel mixer recording and playback



I can understand that 16 lists and then 16 duped lists might be a lot - I
did something extremely similar - hell I might still have it online -using
beatnik. But I only had one list for all tracks. So it was one duped list.

I just wonder which is the worst overhead - 16 duped lists vs 16 timeout
objects. Or hell why not one timeout object that tells all tracks to
update?

And there'd really be no repeat loops - it'd merely be a comparison. Let's
say that one entry of your mixer channel would be something like [#time:
23004, #volume: 100, #pan:50]

Right? so then you'd just have something like

on enterframe me
if playbackmode then
if myVidChannel.movietime < dupedplaybackList[1].time then
-- set volume
-- set pan or whatever
dupedPlaybackList.deleteAt(1)
end if
end if
end enterframe me



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