The problem with not using repeat loops is that it ties me to the frame
speed, which at the moment is only 15 fps.  I really want the entire
recording and playback to be independent from frame events.  Also, I don't
think Joe Schmoe will mousedown without moving the slider very often, so
that's not a very big consideration.  The biggest consideration is getting
accurate data at intervals small enough so that on playback the movement
appears smooth, without maxing out the memory & processing power of the
computer.

Charlie Fiskeaux II
Media Designer
The Creative Group
www.cre8tivegroup.com
859/858-9054x29


----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, December 18, 2002 3:35 PM
Subject: Re: <lingo-l> 16 channel mixer recording and playback


I wouldn't do repeat loops when recording either, if you don't mind a
constructive criticsm. If only I could spell that.

Rather, I'd have a property like 'newValue' that would be void when the
behavior is inited.

Then on mousedown - well, I'm not sure what you're using to get your
value, so let's assume it's the mouseH for now - and there's a property
called 'recording' (I'm more the 'pRecording' type) that becomes true when
mousedown, false when mouse up

So

on enterframe me
   if recording then
if newValue<>the mouseH then
  newValue = the mouseH
-- add your edit info to your edl
end if
   end if
end

that way no repeat loops, and you're only adding edit info as it's being
changed, rather than Joe Schmoe mousing down on something and not moving
it. You wouldn't want to record that.

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