Sorry, this is badly explained. I want to be able to do this:
sprite(59).member = "myCastMemberName" put sprite(59).someProperty -- "myCastMemberName"
put sprite(58).member.name -- "myCastMemberName"
----- Original Message ----- From: "Simon Wheatley (lists)" <[EMAIL PROTECTED]> To: "Lingo-L" <[EMAIL PROTECTED]> Sent: Tuesday, March 11, 2003 8:05 PM Subject: <lingo-l> sprite().member
Hello
Is it possible to get the text name of a cast member? Ie I can say:
sprite(59).member = "myCastMemberName"
Can I then extract "myCastMemberName" given a sprite channel number?
Thanks
Simon
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi To post messages to the list, email
[EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for
learning and helping with programming Lingo. Thanks!]
[To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
[To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
