First. Sure you can protect your cst files. It works exactly like the dir
files. Same procedure for both. Regarding your linking problem maybe the
problem is that the casts are not linked to the dir file. The easiest way to
dothis is to throw any of the cast members you want to link into the stage.
Director will aske if you want to link the cast to the movie. You answer yes
and itīs done. Even if you delete that sprite, the cast will contnue linke t
the dir movie until you manually unlink it. Try this, i canīt think now of
anything that can cause that kind of error, at least not any magical kind of
error (which happen not so esporadically as one might think)
----- Original Message ----- 
From: "Kristian" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, August 19, 2003 4:29 AM
Subject: <lingo-l> Projector vs. external cast


> Hi great list,
>
> here comes a somewhat funny question:
>
> I have a project that uses external casts (I plan to use a stub projector
in
> the end), but when I am trying to test the project it seems like the
> projector totally ignores the external casts. It works fine if I include
> them in the projector but then the point of having them external kinda
> vanishes.
>
> Does anyone have a solution or some tips to my problem?
> Authoring-environment works fine by the way.
>
> Question 2: Can I protect my *.cst-files?
>
> Thanks in advance.
> /Kristian
>
>
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