> I've seen this when upgrading movies from D6 to D7. D6 
> allowed periods in symbol and variable names, while D7 and 
> later do not.
> 
> Was this an upgraded movie?

No it was authored from scratch in D8
 

> I've never seen sprites spontaneously lose their property 
> values, except there are several reasons they would lose them 
> (and the explanation for it):
> 
> 1. If you edit a behavior and inadvertently chose to use the 
> default values instead of the "current" values.

I'm pretty sure I didn't do this as I had just spent 10 minutes entering
values into the gpdl dialogues
 
> 2. You upgrade a movie from D6 to D7 that has member 
> references as property values. D6 stored these as strings and 
> they don't get converted properly to D7 member references if 
> you open the parameters dialog and then re-close it. It is 
> too painful to rehash this issue, but I believe it was fixed 
> in D8 (I was told it was fixed, but I never tested it).

See above.

It is something that I have seen once or twice before (D7 and D8) .
Rob's reply seems to fit the bill; it's just one of those fruity-loop
things... and sure enough the behaviour is now working fine. But thanks
for the reply anyway.

regards

Jon 

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