>Has anyone any experience with the difference in streaming and performance 
>with 8 bit mono, 16 bit mono and 16 bit stereo. I mean, should one always 
>go for the better quality?

John,

Colin's right--if you use Shockwave audio, you need 16-bit source. (This is 
disturbing--Colin & I have agreed twice in a row ;-)

We recently did a project where the client provided us with 8-bit source 
audio. The Shockwave audio sounded really, really awful--tinny, 
static-ridden, barely audible. We took the 8-bit source into Sound Forge, 
saved it as 16-bit, and voila! Perfectly fine sound. (Credit where it's 
due--it was my brother Bryan who figured this one out. He's out there 
lurking, I know :-)

As for mono vs. stereo, mono is fine for voice, and usually, at lower bit 
rates especially, ok for music as well. If your source is stereo, the 
Publish Settings dialog in D8 will let you convert it to mono. The question 
to ask is, do you need stereo? Are you doing any sound panning? Will it 
improve the music quality?

More important for quality is the bit rate, which you can control from the 
same Publish Settings dialog (under compression). Depending on your target 
audience, you can set the Shockwave audio from 16 - 160 Kbps. The higher 
bit rate, the better quality. The tradeoff is, of course, that your 
audience will need faster connections.

Also consider the quality of your source. If it is 11 KHz, you're not going 
to gain much in Shockwave quality by upping the bit rate--11 KHz is voice 
quality, similar to AM radio. If your source was recorded at a higher 
quality, like Red Book (44.1/16), you will get better quality at a higher 
bit rate.


Cordially,
Kerry Thompson
Learning Network


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