I have a really dumb mental block problem. I have a vector power bar which
reacts to a keypress with the following code in the exitframe handler (only
temporary - just for testing):
if the keypressed = "a" then
sprite(1).top = sprite(1).top - 5
end if
I'm sure I've used this before to increase the height of the sprite whilst
keeping it in place but for some reason it keeps drifting off to the right
too. I've tried it horizontally (sprite(1).right = sprite(1).right + 5) but
that floats upwards. What the hell is wrong with my brain? It's obviously
Friday and still affected by last night's alcohol, but at this rate I'll be
forgetting how to use locH and locV }-}
Leon McComish
Web Developer
email: [EMAIL PROTECTED]
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