hi list,
i'm very very new to director, lingo, etc. and i have a question (as
many newbies do).
i'm trying to get a looped sound to play while two sprites intersect, so
the user can drag a sprite over one sprite and have a certain sound loop
while the sprites are intersecting (and stop the immediately when they
aren't), and drag it over another and have another sound loop, etc.
here's the code i used, which i know is horribly wrong
if sprite 1 intersects sprite 2 then
  puppetsound 1, "whatever"
end if
a sound is played, but only the first millisecond or so.
any ideas?
thanks in advance,
chris



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