Hello chris,
I would like to know which event handler you put this code in?
>From: chris <[EMAIL PROTECTED]>
>Reply-To: [EMAIL PROTECTED]
>To: [EMAIL PROTECTED]
>Subject: <lingo-l> newbie looping sound question
>Date: Tue, 05 Dec 2000 02:06:50 +0100
>
>hi list,
>i'm very very new to director, lingo, etc. and i have a question (as
>many newbies do).
>i'm trying to get a looped sound to play while two sprites intersect, so
>the user can drag a sprite over one sprite and have a certain sound loop
>while the sprites are intersecting (and stop the immediately when they
>aren't), and drag it over another and have another sound loop, etc.
>here's the code i used, which i know is horribly wrong
>if sprite 1 intersects sprite 2 then
> puppetsound 1, "whatever"
>end if
>a sound is played, but only the first millisecond or so.
>any ideas?
>thanks in advance,
>chris
>
>
>
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