Kerry,
On 3/20/01 3:41 PM, Kerry Thompson ([EMAIL PROTECTED]) sent:
>Yes, but as I understand Flash, you can't import audio files and assign
>them to buttons at runtime--that has to be done at authoring time.
Not exactly. It's true that you can't reach out for audio files the way
you can in Director. But, you can do the equivalent with .swf files. You
can either make each audio file into an .swf file, and then follow your
text approach (comments below) which is more flexible, or you can pull
sounds out of a shared library. You could, for example, build the
capacity for a boat load of sounds, perhaps name them numerically, and
simply replace the external library when you need to.
>To further complicate things, we won't know until runtime how many sounds
>there are, or what they will be. In Director, I can read in an xml file,
>extract the info, create the appropriate number of buttons, lay them out,
>and resize the stage at runtime.
>
>You can't do that in Flash, to the best of my knowledge. I'm not a Flash
>expert, but we do have one on staff, and he assures me that is the case.
This isn't the case. You can do all of the above with Flash. The only
thing I'm not unclear about is how you expect to resize the stage in a
browser. Did I misunderstand you? If it's running in a browser, you can
do the same thing in both. If it's in a projector, you can resize the
stage in Director but not in Flash.
And yes, you can read in text files and XML files with Flash. In fact,
the text parsing (in some ways) and XML parsing (probably in all ways)
are better in Flash.
>So, you ask, why don't I just ask our on-staff expert the memory usage
>question? His wife went into labor today :-)
Give him my fondest hopes.
(This is a funny topic for me because I just gave a skeletal lecture at
FlashForward about the differences between Shockwave and Flash.)
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