>This isn't the case. You can do all of the above with Flash. The only
>thing I'm not unclear about is how you expect to resize the stage in a
>browser. Did I misunderstand you? If it's running in a browser, you can
>do the same thing in both.
Good info--thanks, Rich.
I was thinking of using Lingo to resize the stage--you know, (the
stage).rect = rect (x, y, x, y). We're generating the html with xslt, so I
can change the html parameters to match.
With Shockwave, you have the movie size specified in the <object> and
<embed> tags. Changing those parameters simply changes the amount of space
the Browser gives the movie. E.g., if your movie is 400 x 400, and your
html says it's 300 x 300, you will have 100 pixels sliced off the right and
bottom of the movie--it doesn't resize the movie.
Correct me if I'm wrong, but if you do the same thing to a Flash movie, it
will stretch or shrink the movie, not truncate it.
Still, this doesn't answer my basic question--do multiple Flash movies on a
page launch multiple instances of the Flash player? And if so, what's the
RAM hit?
Cordially,
Kerry Thompson
Learning Network
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