I've built a shocked slideshow that's playing a series of swas
and jpegs. I'm swapping out the swas in a member called "sound"
and changing the member number of my jpegs on each marker.

My routine works fine locally, but when I put it up on the web I
have one strange one...

The first slide and audio come up fine, but if you press the next
button (which takes you to the next marker) the audio plays but
the jpeg doesn't show.

But if I don't press "next" and let the audio end, it goes next
and the jpeg comes up fine.

Am I just fighting a preload problem here? Sure seems like it.

Anything I can do? I've tried preloading the castmember with the
second jpeg but that doesn't seem to help.

What about the order of the cast?

Any push in the right direction would be appreciated.

The shocked piece is at www.imr-web.com/test/ddcc/
--------------
Here is the code for my next button:

on mouseUp me
  stop member "sound"
  go next
end exitframe

and here is the code on the markers:

on beginsprite me
  startSprite = startSprite + 1
  clipNum = ClipNum + 1
  ClipName = "clip_" & ClipNum & ".swa"

  set the URL of member "sound" = (ClipName)
  set the preloadtime of member "sound" = 5
  preloadBuffer (member "sound")
  play (member "sound")
  sprite(3).membernum = startSprite

end

on exitFrame
  if the state of member "soundtrack" <> 5 then
    go the frame
  else
    go next
  end if
end

--------

Thanks

Mike


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