>Does anybody know the way to call a handler as soon as a behavior is
>attached(after getPropertyDescriptionList has been initialized) to a sprite
>in authoring?
I think Buzz Kettles posted something about this the other day. If I
remember right, he said that GPDL is called twice--once to put up the
dialog, and again when you finish.
Maybe you could check to see if the properties have been set, then call
your handler. I haven't tried it, but it's an idea.
Cordially,
Kerry Thompson
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]