Richie,
Set a global variable, issue gotoNetMovie, then check the global in your new movie.
That's the simplest way to "pass a parameter" between DCRs when using gotoNetMovie.
When you navigate between movies using gotoNetMovie all globals are preserved.
Cheers,
Tom
> -----Original Message-----
> From: Richie Jindal [mailto:[EMAIL PROTECTED]]
> Sent: Wednesday, September 19, 2001 1:51 AM
> To: list
> Subject: <lingo-l> gotoNetMovie with some parameters
>
>
> Hi All,
>
> I have a movie in which there are 12 sprites...now i
> want that as per whichever sprite that one clicks the
> movie will go to another movie, say movieNo2. Now this
> movieNo2 is the same for all sprites with the
> difference that as per whichever sprite that one
> clicks, MovieNo2 will run with a different setting. In
> short what i want is to be able to pass some
> parameter, say the spritenum with the gotoNetMovie
> function. So that in MovieNo2 i can check for this
> parameter and run it accordingly...
> is this possible to be done ??? otherwise the slightly
> cumbersome way wud be to create 12 versions of the
> same MovieNo2 manually and call the right one from the
> first movie....But I am looking for a more elegant
> solution..any ideas??
>
> Thanx
> Richie
>
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