Why jump from movie to movie if the sprites are the same?
Why not jump to sets of copies of the sprites within the score of the
same movie?
-Buzz
At 1:50 AM -0700 9/19/01, Richie Jindal wrote:
>Hi All,
>
>I have a movie in which there are 12 sprites...now i
>want that as per whichever sprite that one clicks the
>movie will go to another movie, say movieNo2. Now this
>movieNo2 is the same for all sprites with the
>difference that as per whichever sprite that one
>clicks, MovieNo2 will run with a different setting. In
>short what i want is to be able to pass some
>parameter, say the spritenum with the gotoNetMovie
>function. So that in MovieNo2 i can check for this
>parameter and run it accordingly...
>is this possible to be done ??? otherwise the slightly
>cumbersome way wud be to create 12 versions of the
>same MovieNo2 manually and call the right one from the
>first movie....But I am looking for a more elegant
>solution..any ideas??
>
>Thanx
>Richie
>
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