> I have made some rollover behaviours and some change cursor
> behaviours.
> These are 2 separate behaviours and when I attach them to a
> sprite there
> are, of course, multiple behaviours. Both these use mouseEnter and
> mouseLeave.
> My question is - is this OK, having 2 separate behaviours
> using the same
> mouseEnter and mouseLeave - or is it better to combine the 2 into
one
> behaviour. So far I have had no problems but I worry if this
> is the best
> way.

I do this too & have no problems

> My second question is about the cursor change. On mouseEnter I
change
> the cursor to a finger and on mouseLeave it goes back to arrow but
of
> cousre when the sprite is clicked and movie goes to another frame
the
> cursor remains a finger (no mouseLeave executed). Should I add a
score
> script to on prepareFame to go back to arrow? or some other way.

put a cursor change in the endSprite handler of your cursor behavior
that sets it back to the arrow.

> I apologize if this is strictly not a lingo question but I'm not
sure
> what the best way is to organize these things. Any suggestions would
> really be appreciated.

no problemo, seems like Lingo to me. <grin>

Al Hospers
CamberSoft, Inc.
al<at>cambersoft<dot>com
http://www.cambersoft.com

Shockwave and Director development, Lingo programming, CGI scripting.

A famous linguist once said:
"There is no language wherein a double
positive can form a negative."

YEAH, RIGHT



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