> if you want the mouseleave handler to execute on mouseup try > > sendsprite(me.spritenum,#mouseleave)within the mouseup handler this should > reset the cursor to the original settings. > > be sure to send the event before you transfer control(before the go frame > command).
if you're calling it from inside the same script, you don't need to use sendSprite. on mouseUp me mouseLeave me end if it's in a different behavior attached to the sprite, though, i believe you have to use sendSprite(spriteNum,#mouseLeave). :) [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
